TONG

OBJECT: Show Where All Of The Covered Tongs Are Located By MARKing Them On The Grid.
BUTTON DEFINITIONS:
(NEW) This Will Create A New Hidden Grid Of Tongs, Every Time The Grid Gets More Complicated
(SEND) Once Clicked, Send Mode Is Activated. Now You May Send Your Disk Through The Grid.
Do This By Clicking On The Black Circles Surrounding The Grid. A Disk Will Travel In A Strait Line,
Unless It Bounces Off Of A TONG.
(MARK) Once Clicked, Mark Mode Is Activated. By Cliking on one of the 5 Tongs at the Bottom
You Select That Tong. Now You can Click On Any Square In The Grid To mark it As The Selected Tong.
(TEST) If All Of Your Marked Tongs Match The Puzzle, You Win. The Screen Will Then Turn To Solid
Brick. Now YOu Can Click "NEW" Again, To Start A Harder Puzzle.
If Your Marks Were Incorrect, Nothing Will Happen.
TONGS: They Bounce, Or Color YOur Disk, Depending on Which one of the 5 is Encountered.
They Are Graphically Shown at the Bottom of the Game. Here Is A Crude Text Representation of Them:
( / )== if hit from the right, it will bounce a disk up, from left, down.
( \ )== if hit from the left, it will bounce a disk down, from left, up.
( · )== this will bounce the disk in the opposite direction it was going.
( RED)== this will paint the disk red, multiple paintings are allowed
( BLUE)== this one will paint your disk blue.

Click "NEW" And Go For It!!!


All graphics, html, POV source, C source, java, & midi Copyright (c) 1996 Joseph Durbin